An extremely efficient projectile generator for unity.
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Updated
Jan 4, 2022 - C#
An extremely efficient projectile generator for unity.
An improved version of FastCast with Parallel scripting, more extensions, and statically typed, A powerful modern projectile library
Procedural Cross-Platform 3D Tower Defense WebGame with Physics and AI and Procedural Sound
In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.
Plugin for Godot, that adds a projectile system
Source files for plugin documentation (https://3studioonline.github.io/AGR-Documentation)
a SourceMod plugin that changes projectile behaviour to allow them to Bounce/Ricochet/Hover
A project to implement the concept of Projectile-Motion and the physics properties required to achieve the desired motion of a projectile.
Submission for the British Physics Olympiad (BPhO) Computational Challenge 2024. Uses Streamlit and Docker.
A Simple FPS game made in Unreal Engine 4 featuring explosive bouncy projectiles. Features multiplayer & a lobby.
A python projectile motion simulation package
Minecraft mod, based on projectiles / ranged weapons
An experimental RimWorld 1.6 gameplay mod featuring custom abilities, projectiles, equipment, and status effects.
A 2D Unity "Space Invaders" type of a game, showcasing Unity's projectile system.
A tank is a heavily armored fighting vehicle designed for front-line combat.
Meant to be a continuation of worm eat, follows a tutorial by tech with tim. It's a great introduction to Pygame.
9880's codebase for the 2025-2026 FTC Decode season
Calculates trajectory of a projectile based on initial velocity, angle and height. Trajectory path is exported into 'trajectory.png'. Drag, Lift and Terminal Velocity are considered to be non-existent
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