Displays the edit tile settings dialog for the specified tile.
PROCEDURE ShowEditTileSettingsDialog(VAR tileHandle : HANDLE);def vs.ShowEditTileSettingsDialog(tileHandle):
return tileHandle| Name | Type | Description |
|---|---|---|
| tileHandle | HANDLE | The tile to display in dialog; passing a handle initialized to nil indicates that a new tile resource should be created and displayed in the dialog. |
ShowEditTileSettingsDialog(tileHandle);
{ displays the specified tile resource in the dialog }
tileHandle := nil;
ShowEditTileSettingsDialog(tileHandle);
{ creates a new tile resource and displays it in the dialog }ShowEditTileSettingsDialog(tileHandle);import vs
# Displays the edit tile settings dialog for the specified tile.
tileHandle = vs.FSActLayer() # handle to the first selected object on the active layer
objHandle = vs.ShowEditTileSettingsDialog(tileHandle)
if objHandle is not None:
vs.Message('Created object handle: ' + str(objHandle))VS Functions: CreateTile | ShowEditTileDialog | ShowEditTileSettingsDialog | ShowNewTileDialog | GetTileGeometryGroup | BeginGroupN | AddTileGeometryObject | GetTileGroupParent | IsTileGroupContainedObject | GetTileBackgroundColor | SetTileBackgroundColor | GetTileRepetitionPoint | SetTileRepetitionPoint | GetTileOffsetPoint | SetTileOffsetPoint
Availability: from Vectorworks 2011