Adds the specified object to the specified tile resource.
FUNCTION AddTileGeometryObject(
tileHandle : HANDLE;
objectHandle : HANDLE): BOOLEAN;def vs.AddTileGeometryObject(tileHandle, objectHandle):
return BOOLEAN| Name | Type | Description |
|---|---|---|
| tileHandle | HANDLE | The handle to the tile resource. |
| objectHandle | HANDLE | The handle to the object to add. |
return := AddTileGeometryGroup(tileHandle, objectHandle);resultOK := AddTileGeometryObject(tileHandle, objectHandle);import vs
# Adds the specified object to the specified tile resource.
tileHandle = vs.FSActLayer() # handle to the first selected object on the active layer
objectHandle = vs.NextSObj(vs.FSActLayer()) # handle to the next selected object
ok = vs.AddTileGeometryObject(tileHandle, objectHandle)
if ok:
vs.Message('AddTileGeometryObject succeeded')
else:
vs.Message('AddTileGeometryObject failed')VS Functions: CreateTile | ShowEditTileDialog | ShowEditTileSettingsDialog | ShowNewTileDialog | GetTileGeometryGroup | BeginGroupN | AddTileGeometryObject | GetTileGroupParent | IsTileGroupContainedObject | GetTileBackgroundColor | SetTileBackgroundColor | GetTileRepetitionPoint | SetTileRepetitionPoint | GetTileOffsetPoint | SetTileOffsetPoint
Availability: from Vectorworks 2011