matcap
Here are 17 public repositories matching this topic...
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
-
Updated
Dec 9, 2020 - ShaderLab
Simple implementation of MatCap in TouchDesigner.
-
Updated
May 2, 2020
🎨 Playing with Matcaps and Threejs
-
Updated
Mar 20, 2021 - JavaScript
A MatCap style Unity shader setup made in Shader Graph. Tested with HDRP, and it should work with LWRP too.
-
Updated
Nov 1, 2019
translation of Jaume Sanchez blog article
-
Updated
Apr 30, 2019
Curated Rhino viewport display modes and environment-map assets collected from the McNeel community.
-
Updated
Aug 19, 2026
This is a personal Three.js exercise for 3D Text. It focuses on creating centered 3D text using TextGeometry and custom fonts, applying matcap materials for performance, and building a simple portfolio-style scene inspired by ilithya.rocks, with floating objects, randomness, and basic optimizations for clean, efficient rendering.
-
Updated
Dec 22, 2025 - JavaScript
CLI that converts Blender EXR matcap renders into Three.js-ready PNG textures. Six tone-mapping curves (ACES, Reinhard, Hable, Filmic, exposure, passthrough), matcap-specific square-crop + resize + sRGB stage, four named YAML presets, batch + parallel + recursive.
-
Updated
Jun 1, 2026 - Python
Add this topic to your repo
To associate your repository with the matcap topic, visit your repo's landing page and select "manage topics."