Vulkan Real-time Path Tracer Engine
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Updated
Oct 10, 2021 - C++
Vulkan Real-time Path Tracer Engine
C++ Wave Simulation Project [WIP]
Simple ray-tracer implemented in TypeScript.
Simulates the light interactions with various optical objects such as mirrors and lens. (4th year high school)
Facility layout modelling, plant spacing optimisation, light distribution simulation, irrigation network mapping
Small project where I practised working with lights, shadows, models, textures, and physics in Three.js.
Simple JavaFX Application that demonstrates a power of ray tracing technique
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