This SourceMod plugin adds fake clients (bots) to your server with a flexible tier system that adjusts the number of bots based on the number of real players currently connected. It helps simulate player activity and maintain server population dynamically.
- Dynamic bot count adjustment based on real player count using configurable tiers.
- Configurable delay before bots join after a map change.
- Supports fallback mode without tiers.
- Loads bot display names from an external file for varied and realistic bot names.
- Prevents kicking real players or SourceTV clients.
- Staggered bot join timers with random delays to avoid scripted behavior.
-
Place the compiled plugin (
FakeClients.smx) into youraddons/sourcemod/plugins/directory. -
Place the configuration files in the
configs/directory:fakeclients_tiers.cfg— defines the tier thresholds and max bots per tier.fakeclients.txt— list of bot names, one per line.
-
Restart or change the map on your server to load the plugin.
This file defines the tier system controlling how many bots are allowed based on the number of real players connected.
Format (KeyValues):
"FakeClientsTiers"
{
"0" "23"
"3" "22"
"9" "20"
"12" "19"
"18" "17"
"45" "8"
"48" "7"
"62" "0"
}
- The key is the minimum number of real players required to trigger that tier.
- The value is the maximum number of bots allowed at that tier.
- Entries are automatically sorted by threshold, so order in the file does not matter.
- You can define up to 32 tiers.
This file contains the list of bot names to be used when creating fake clients. Each name should be on its own line.
Example names:
SHITSHITSHIT
-Impulse-
SLAVA_UKRAINE
4ik-pyk
BigBoss
muhahahahaha
nide.gg
HeadShot
CRAY_ZEE
mlpro
Deadmemories
MaGothic
Hawk
- Duplicate names are allowed but the plugin tries to avoid assigning the same name to multiple bots simultaneously.
- You can customize this list freely to fit your server's theme.
-
sm_fakeclients_players(default: 8)
Number of bots to spawn when tier system is disabled. -
sm_fakeclients_delay(default: 120)
Delay in seconds after map change before bots start joining. -
sm_fakeclients_tiers(default: 0)
Enable (1) or disable (0) the tier system. When enabled, bot counts follow the tiers defined infakeclients_tiers.cfg.
- On map start, the plugin loads the bot names and tier configuration.
- After the configured delay, it adjusts the number of bots based on the current number of real players.
- If there are too many bots, it kicks the excess ones.
- If there are too few, it schedules staggered timers to add bots gradually.
- When real players join or leave, the bot count is adjusted accordingly.
- The plugin reserves slots to ensure real players can always connect, including extra slots if SourceTV is active.
- Make sure
fakeclients_tiers.cfgandfakeclients.txtare correctly placed in theconfigs/folder. - Check your server logs for any errors related to missing or malformed config files.
- If the tier system is not working as expected, verify that
sm_fakeclients_tiersConVar is set to1. - Ensure your bot names file has enough unique names to avoid duplicates.
For issues, feature requests, or contributions, please visit the GitHub repository:
https://github.com/srcdslab/sm-plugin-FakeClients