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Pull requests: linebender/vello

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Pull requests list

vello_hybrid: Use immutable WebGL texture storage everywhere
#1864 opened Aug 31, 2026 by LaurenzV Collaborator 3/3 Loading…
vello_hybrid: Replace the 2D texture array with individual 2D textures
#1859 opened Aug 31, 2026 by LaurenzV Collaborator 2/3 Loading…
vello_hybrid: Allow binding multiple external textures per draw call
#1858 opened Aug 31, 2026 by LaurenzV Collaborator 1/3 Loading…
vello_common: Add support for requesting RGB bytes from a pixmap
#1855 opened Aug 28, 2026 by LaurenzV Collaborator 3/3 Loading…
vello_hybrid: Add GlyphMaintenance for frame-aligned glyph-cache aging
#1788 opened Aug 1, 2026 by AdrianEddy Contributor Loading…
sparse_strips: Rectangle clips: integer fast path and push_clip_rect
#1786 opened Aug 1, 2026 by AdrianEddy Contributor Loading…
glifo: Make glyph pixel-snapping decisions stable under last-ulp noise
#1785 opened Aug 1, 2026 by AdrianEddy Contributor Loading…
vello_hybrid: Make GPU rect quads byte-identical to the CPU strip path
#1784 opened Aug 1, 2026 by AdrianEddy Contributor Loading…
vello_hybrid: Make clear behavior more customizable
#1783 opened Jul 31, 2026 by LaurenzV Collaborator Draft
sparse_strips: Add ColorMatrix filter
#1765 opened Jul 24, 2026 by AdrianEddy Contributor Loading…
add note about sRGB conversion to renderer
#1755 opened Jul 20, 2026 by euclio Loading…
upgrade to wgpu 30
#1754 opened Jul 19, 2026 by euclio Loading…
vello_hybrid: Partial (damage-region) rendering via RenderRegion
#1737 opened Jul 9, 2026 by AdrianEddy Contributor Loading…
vello_common: Apply image sampler opacity instead of panicking
#1736 opened Jul 9, 2026 by AdrianEddy Contributor Loading…
vello_cpu: Avoid continuously splatting positions
#1728 opened Jul 6, 2026 by LaurenzV Collaborator Draft
vello_cpu: Use a LUT for powf calculations for blurred rectangles
#1725 opened Jul 4, 2026 by LaurenzV Collaborator 2/2 Loading…
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