Korean developer & university student building games, creative tools, and AI-powered software.
- 🎮 I build games, ports, editors, and small creative tools.
- 🤖 I enjoy experimenting with LLMs, image-generation workflows, APIs, and automation.
- 🛠️ I like projects that cross boundaries between software, media, and constrained hardware.
- ⚙️ I prefer making usable things: desktop apps, web tools, game systems, scripts, and CI/CD pipelines.
- th06ds / NDS_TH06 — Nintendo DS port of Touhou 06 targeting real DS hardware, including fixed-point math, custom asset conversion, rendering, audio streaming, and touch UI.
- PulseGrid MIDI Studio — Windows MIDI editor with piano roll, drum sequencer, multitrack editing, SoundFont playback, and automated releases.
- NovelAI Batch Generator — Python utility for batch image generation from structured prompt data.
- dummy-openai-api — Experimental OpenAI-compatible API server.
- Stable-Diffusion-Android — Android-side experiments around Stable Diffusion image generation.
Languages
Python · C/C++ · C# · JavaScript · GDScript
Game & Creative Development
Godot · Unity · MIDI / audio tooling · FFmpeg
AI & Automation
LLM APIs · Stable Diffusion · ComfyUI · workflow automation
Dev Tools
Git · GitHub Actions · Windows · Linux / Termux
- Godot game development and web deployment
- AI-assisted development and LLM-powered applications
- Image-generation tooling and creative automation
- Retro / resource-constrained game development
- Small utilities that remove repetitive manual work


