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Contributing

Thanks for taking the time. These are plugins for Counter-Strike 2 dedicated servers, built on the ModSharp framework.

Reporting a bug

Open an issue on the repository it affects and fill in the template. The version fields matter more than they look — a plugin bug and a framework bug present identically from the outside, and the server log usually distinguishes them immediately.

Redact credentials from configs and logs before pasting: database passwords, Discord webhook URLs, API keys.

Pull requests

  • Build before opening: dotnet build -c Release
  • Match the surrounding code — these repos share conventions, and consistency matters more than personal preference
  • Say how you tested it. Server-side behaviour frequently differs from what compiles
  • Keep a PR to one concern

Porting from other frameworks

Many of these are ports of SourceMod or CounterStrikeSharp plugins. If you port something:

  • Credit the original in the README, with a link
  • Preserve the upstream licence. A derivative of GPL code stays GPL — that is not optional
  • Note what you deliberately changed rather than implying a 1:1 port

Security

Do not open a public issue for a vulnerability. See SECURITY.md.

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