docs(samples): add visual walkthroughs and a sidebar-driven website - #184
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VPDPersonal wants to merge 21 commits into
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docs(samples): add visual walkthroughs and a sidebar-driven website#184VPDPersonal wants to merge 21 commits into
VPDPersonal wants to merge 21 commits into
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- add localized screenshots and demos to all package samples - preserve tutorial routes and localized asset synchronization - refine sample behavior to match the documented walkthroughs
- Redesign Unity sample scenes and the ability catalog. - Capture matching light and dark covers and animated demonstrations. - Add a localized sample gallery and switch media with the website theme.
- Remove duplicate article covers and decorative GIF text. - Replace footprints with a wider trail that changes color at tile boundaries. - Improve capture quality and harmonize light and dark accent palettes.
Keep enemies above the arena, align surface trails, and slow soft sand. Use rectangular platforms and anchor volume guides to the orbit boundary. Align catalog fields and buttons, refresh both media themes, and shorten pauses.
Unify the sample order across Unity and the documentation site. Improve catalog previews, logo proportions, Welcome guidance and contacts. Give each EnumValues surface a distinct trail color and refresh its media.
- remove "ASPID FASTTOOLS / SAMPLE LAB" and per-sample feature captions from all scenes and the EditorTools window - re-lay title, subtitle and instruction by ortho-size fractions shared across samples; widen title–subtitle gap - align ProfilerMarkers margins and label sizes with the other samples Co-Authored-By: Claude <noreply@anthropic.com>
- Sidebar wraps into a pinned header (brand, section switcher, search), scrolling list and pinned footer (GitHub, Asset Store, language, theme) - Changelog gets a generated versions sidebar with heading anchors - Site footer closes the article column; breadcrumbs disabled - In-article TOC disclosure restyled as a quiet mono label Co-Authored-By: Claude <noreply@anthropic.com>
- Each sample ships IBM Plex and iA Writer Quattro with licenses so demo UIs render identically on any machine; EditorTools loads them through SampleFonts.uss - EnumValues drops the unused Cyan/Grid materials and updates the demo GIFs and READMEs - Adds the Ayu Light dev-only editor theme under Assets/DevTools Co-Authored-By: Claude <noreply@anthropic.com>
- Locale-aware search index plugin with a Cmd/Ctrl+K dialog and tests - Samples section opens with a themed gallery overview page - Main docs sidebar becomes explicit groups; API sidebar adapts DocFX labels; theme palette and image handling refined Co-Authored-By: Claude <noreply@anthropic.com>
…panel - move backdrop-filter off .navbar: it made the fixed drawer clip to the navbar height - share header, section switcher, search and footer between the desktop sidebar and the drawer - replace the hover-only locale dropdown with a click-toggled one that works on touch Co-Authored-By: Claude <noreply@anthropic.com>
…nk highlight Co-Authored-By: Claude <noreply@anthropic.com>
…ghts Co-Authored-By: Claude <noreply@anthropic.com>
- Admonitions, code blocks, tables, pagination cards, sample cards and the reading panel share a 12px radius and 2px border; :::note is blue like :::info - Chip padding no longer leaks into <pre>, so the copy button fits inside the block - "Edit this page" becomes a pencil in the column's top-right margin with the last-updated date on the left; sync-i18n stamps last_update.date from git for untracked copies - Sidebar headers, section switcher and search button use the code background; the samples overview regains its Next link
…d panels - Sidebar and TOC content now share the article card's top and bottom edges - Edit links resolve for every locale; footer is one centred row of contacts (X replaces Asset Store) - Pagination cards use the accent green; empty-canvas clicks send a canvas-drawn wave through the dots Co-Authored-By: Claude <noreply@anthropic.com>
…n builds - cssnano merged the identical display:block rules and reordered them after display:none, so both dark and light images appeared - hide via specificity (html:not([data-theme='light'])) instead of relying on source order Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Claude <noreply@anthropic.com>
- New Samples~/README.md (+ ru) listing every sample in learning order - Rewrite intro and feature table wording in root and package READMEs - Move the samples section out of getting-started into the new overview - Website: rewrite Samples~/README links to /tutorials Co-Authored-By: Claude <noreply@anthropic.com>
Unify the GitHub README and bilingual documentation with automatic synchronization. Add Unity captures and concise code examples, refine page layout and badges, and simplify installation and quick start guidance. Use default script icons for sample weapons and retain media capture sources.
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Summary
Documentation/folders, a newSamples~/README.mdoverview (+ 🇷🇺) in the recommended learning order, and sharper intro / feature-table wording in the root and package READMEs.Samples~/READMElinks rewrite to/tutorials.Notes for review
Samples~.crossInstanceLinks.jsgained a rule for the new samples index — worth a glance to make sure no sample README link regresses.🇷🇺 Кратко
Samples~/README.md(+ ru) в рекомендуемом порядке изучения, переписаны вступление и таблица фич в README.Samples~/READMEведут на/tutorials.