Extracts Realm of the Mad God models, textures, and sprite coordinates from an
installed client's resources.assets file.
The library does not download or repair Realm files. Its caller is responsible for providing a complete local client; Exalt Account Manager delegates that job to Realm Updater.
await RotMGAssetExtractor.LoadLocalResourcesAsync(resourcesAssetsPath);After loading, parsed models are available through BuildModelsByType, texture
PNGs through BuildImages, and sprite lookup through Flatc.ImageBuffer.
- .NET 8 SDK
- Windows, macOS, or Linux
- Xcom — much of the model parsing is a direct port of RealmShark.
- Smol HKgamerafa