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Fix mirrored glTF model rendering in the glTF/KTX2 chapter - #484

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gpx1000:fix/377-gltf-mirrored
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Fix mirrored glTF model rendering in the glTF/KTX2 chapter#484
gpx1000 wants to merge 1 commit into
KhronosGroup:mainfrom
gpx1000:fix/377-gltf-mirrored

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@gpx1000

@gpx1000 gpx1000 commented Aug 21, 2026

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Negating the Y position to handle glTF's Y-up convention mirrors the model instead of reorienting it. Removes the negation, reverts frontFace to CounterClockwise, and flips the compensating rotation.

Fixes #377.

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The glTF model appears to be mirrored on-screen in tutorial 35

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