-
-
Notifications
You must be signed in to change notification settings - Fork 231
All issues
Issue creation is restricted in this repository
Issues
is:issue state:open
is:issue state:open
Search results
Client can silently skip loading a connection scene when the server's scene handle collides with a client-side scene
Incomplete IssueRequired information is missing. See response for more information.Required information is missing. See response for more information.Waiting For InformationNot enough information has been supplied to resolve this issue.Not enough information has been supplied to resolve this issue.Status: Open.#1069 In FirstGearGames/FishNet;Wrong final Broadcast packet size after changes from extra BasePacketLayer
Resolved Pending ReleaseIssue is resolved and will be available on the noted version.Issue is resolved and will be available on the noted version.Status: Open.#1063 In FirstGearGames/FishNet;Load by scene path breaks on client side
Resolved Pending ReleaseIssue is resolved and will be available on the noted version.Issue is resolved and will be available on the noted version.Status: Open.#1060 In FirstGearGames/FishNet;- Status: Open.#1058 In FirstGearGames/FishNet;
Some components do not import correctly and are commented out in their scripts
Resolved Pending ReleaseIssue is resolved and will be available on the noted version.Issue is resolved and will be available on the noted version.Status: Open.#1056 In FirstGearGames/FishNet;Doesn't support Unity 6.5
Resolved Pending ReleaseIssue is resolved and will be available on the noted version.Issue is resolved and will be available on the noted version.Status: Open.#1050 In FirstGearGames/FishNet;Scene objects are reparented to nearest parent NetworkObject on client
ReceivedThe issue appears to be complete and will be reviewed.The issue appears to be complete and will be reviewed.Status: Open.#1048 In FirstGearGames/FishNet;Bug: Disconnecting connections aren't cleared on transport shutdown
Resolved Pending ReleaseIssue is resolved and will be available on the noted version.Issue is resolved and will be available on the noted version.Status: Open.#1044 In FirstGearGames/FishNet;Windows IL2CPP builds breaking FishNet version check
Resolved Pending ReleaseIssue is resolved and will be available on the noted version.Issue is resolved and will be available on the noted version.Status: Open.#1043 In FirstGearGames/FishNet;- Status: Open.#1037 In FirstGearGames/FishNet;
SyncVar values reset to default before OnStopServer in host mode shutdown
Resolved Pending ReleaseIssue is resolved and will be available on the noted version.Issue is resolved and will be available on the noted version.Status: Open.#1036 In FirstGearGames/FishNet;_globalSceneLoadData Overwritten Causes Incorrect ReplaceOption for Late-Joining Clients
Waiting For InformationNot enough information has been supplied to resolve this issue.Not enough information has been supplied to resolve this issue.Status: Open.#1035 In FirstGearGames/FishNet;