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Add initial game-start logic for launching the Sonic test level #2

Description

@CesarVielmas

The current test level lacks a clear entry point or trigger to begin gameplay. This enhancement proposes implementing the logic required to start the level from a menu or defined event.

Suggested tasks:

Create a basic start screen or menu

Define conditions to begin the level (key press, event, etc.)

Initialize variables and game objects

Add visual transition into gameplay

Activity

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