Context
Assembling a structure with the physics assembler and then converting the sub-level back into normal blocks works fine while the world is running. However, after leaving and rejoining the world, the game crashes with a NullPointerException in the lighting system.
This only happens when the Tellus mod is present.
Without Tellus, the same steps work flawlessly (no crash on rejoin).
Reproduction steps:
- Load a world with Sable 2.0.5 + Create Aeronautics (physics assembler) and Tellus.
- Assemble a structure into a sub-level using the physics assembler.
- Convert the sub-level back into normal blocks.
- Game continues to run normally.
- Leave the world and rejoin → immediate crash.
Environment:
Minecraft 1.21.1
NeoForge 21.1.248
Sable 2.0.5
Tellus 0.8.2
Create Aeronautics
Crash Report
https://mclo.gs/OSpGzoq
Context
Assembling a structure with the physics assembler and then converting the sub-level back into normal blocks works fine while the world is running. However, after leaving and rejoining the world, the game crashes with a NullPointerException in the lighting system.
This only happens when the Tellus mod is present.
Without Tellus, the same steps work flawlessly (no crash on rejoin).
Reproduction steps:
Environment:
Minecraft 1.21.1
NeoForge 21.1.248
Sable 2.0.5
Tellus 0.8.2
Create Aeronautics
Crash Report
https://mclo.gs/OSpGzoq