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Invalid Packet From SubLevel Movement For Invalid SubLevels NeoForge 1.21.1 - Sable 1.21.1-2.0.5 #1503

Description

@CreativeMasterBonin

Description

Rarely if ever (but still happened without reason), a sub-level will try to move when it does not exist...
Context is some sublevels went flying off and were somehow deleted or fell in the void (either due to extreme speed or just went too far out of render distance).

This causes an invalid packet error and the player is kicked from the world (integrated server, singleplayer).

Here is the exact mod list:

aeroworks-1.4.2.jar
architectury-13.0.8-neoforge.jar
athena-neoforge-1.21.1-4.0.6.jar
buildinggadgets2-1.3.9.jar
chipped-neoforge-1.21.1-4.0.2.jar
chisel-neoforge-2.0.0+mc1.21.1.jar
create_factory_logistics-1.21.1-1.6.0-all.jar
create_hypertube-0.4.0-COMPAT-NEOFORGE.jar
create_mobile_packages-1.21.1-0.7.7.jar
create-1.21.1-6.0.10.jar
create-aeronautics-bundled-1.21.1-1.3.1.jar
createfixes-1.0.4.jar
createpropulsion-1.1.5.jar
cryonicconfig-neoforge-1.0.0+mc1.21.11.jar
escalated-1.3.2+mc.1.21.1.jar
ferritecore-7.0.3-neoforge.jar
fixcreatekeybindcrash-neoforge-1.21.1-1.0.0.jar
isometric-renders-forked-0.3.0.jar
resourcefullib-neoforge-1.21-3.0.12.jar
sable-neoforge-1.21.1-2.0.5.jar
simulatedcoasters-0.1.5.jar
thingamajigs-neo-1.21-1.8.9-part3.jar
tracks-neoforge-1.21.1-1.0.1.jar

All the mods work fine normally with sublevels, however the invalid move packet seemingly only is happening with sublevels I cannot find anywhere that still exist. And the invalid packet was only sent after just randomly placing blocks on sublevels I saw ingame and was working with.

Game Log

https://mclo.gs/U8LWTfF

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