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25 lines (22 loc) · 362 Bytes

Player ├── id ├── position ├── starting_position └── lives

Tile ├── position ├── trap ├── revealed └── trap_owner

Board ├── size └── tiles

Game ├── room_code ├── player_a ├── player_b ├── board ├── phase ├── current_turn ├── turn_started_at └── winner