Skip to content

Autoinclude stub config file? #100

Description

@xahon

Hello. What should I do if I want to add a new executable automatically after Generate CMakeList? I think it should generate something like include(UserConfig.cmake) at the end of generated CMakeLists.txt to allow user add their own cmake configs into their project. Without manual recreation of cmakelists from UE4 CLion "doesn't see" newly added classes and we need to make it each time we add new c++ class. I'm using v 4.15 of this project and UE 4.15. Thanks for watching

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions