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SetOpenGLPrefs

Description

Sets the current OpenGL rendering preferences from data passed in.

PROCEDURE SetOpenGLPrefs(
				VAR useTextures        : BOOLEAN;
				VAR tessellationDetail : INTEGER;
				VAR useNURBS           : BOOLEAN);
def vs.SetOpenGLPrefs():
    return (useTextures, tessellationDetail, useNURBS)

Parameters

Name Type Description
useTextures BOOLEAN
tessellationDetail INTEGER
useNURBS BOOLEAN

Remarks

No longer a valid function, needs updating. (MF - Nov 11, 2015)

Examples

SetOpenGLPrefs(TRUE, 1, FALSE);
import vs

# Sets the current OpenGL rendering preferences from data passed in.
useTextures, tessellationDetail, useNURBS = vs.SetOpenGLPrefs()
vs.Message('SetOpenGLPrefs returned: ' + str((useTextures, tessellationDetail, useNURBS)))

Version

Availability: from Vectorworks 2014

Category