FUNCTION SetMaterialTexture(
VAR materialHandle : HANDLE;
textureIndex : LONGINT): BOOLEAN;def vs.SetMaterialTexture(materialHandle, textureIndex):
return (BOOLEAN, materialHandle)| Name | Type | Description |
|---|---|---|
| materialHandle | HANDLE | |
| textureIndex | LONGINT |
resultOK := SetMaterialTexture(materialHandle, 1);import vs
materialHandle = vs.FSActLayer() # handle to the first selected object on the active layer
textureIndex = 1
ok, materialHandle = vs.SetMaterialTexture(materialHandle, textureIndex)
vs.Message('SetMaterialTexture returned: ' + str((ok, materialHandle)))Availability: from Vectorworks 2021