PROCEDURE SetCLDrpShadowData(
className : STRING;
nUnits : INTEGER;
dOffset : REAL;
dBlurRadius : REAL;
dAngle : REAL;
nOpacity : INTEGER;
color : LONGINT);def vs.SetCLDrpShadowData(className, nUnits, dOffset, dBlurRadius, dAngle, nOpacity, color):
return None| Name | Type | Description |
|---|---|---|
| className | STRING | |
| nUnits | INTEGER | |
| dOffset | REAL | |
| dBlurRadius | REAL | |
| dAngle | REAL | |
| nOpacity | INTEGER | |
| color | LONGINT |
[[User:Ptr|Ptr]] [2021.03.02]: nUnits returns 0 for page units and 1 for world units.
If nUnits = 0, dOffset and dBlurRadius are in inch, if nUnits = 1, dOffset and dBlurRadius are in document units.
SetCLDrpShadowData('Wall', 1, 1.0, 2.0, 0.5, 2, 3);import vs
className = 'None'
nUnits = 1
dOffset = 0.0
dBlurRadius = 1.0
dAngle = 45.0
nOpacity = 2
color = 5
vs.SetCLDrpShadowData(className, nUnits, dOffset, dBlurRadius, dAngle, nOpacity, color)Availability: from Vectorworks 2017