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GetTexSpaceOrientV

Description

Procedure GetTexSpaceOrientV returns the vector that describes the v-axis of the referenced texture (from world space to texture space).

PROCEDURE GetTexSpaceOrientV(
				textureSpace : HANDLE;
				VAR vXAxis   : REAL;
				VAR vYAxis   : REAL;
				VAR vZAxis   : REAL);
def vs.GetTexSpaceOrientV(textureSpace):
    return (vXAxis, vYAxis, vZAxis)

Parameters

Name Type Description
textureSpace HANDLE Handle to texture space.
vXAxis REAL Returns v-axis vector X component.
vYAxis REAL Returns v-axis vector Y component.
vZAxis REAL Returns v-axis vector Z component.

Remarks

Returns the vector that describes the v-axis of the texture (from world space to texture space)

Examples

GetTexSpaceOrientV( wallTextureSpace, xAxis, yAxis, zAxis );
SetTexSpaceOrientW( objTextureSpace, xAxis, yAxis, zAxis );
import vs

# Procedure GetTexSpaceOrientV returns the vector that describes the v-axis
# of the referenced texture (from world space to texture space).
textureSpace = vs.FSActLayer()  # handle to the first selected object on the active layer

vXAxis, vYAxis, vZAxis = vs.GetTexSpaceOrientV(textureSpace)
vs.Message('GetTexSpaceOrientV returned: ' + str((vXAxis, vYAxis, vZAxis)))

Version

Availability: from VectorWorks8.0

Category