Function GetTexBitRepHoriz returns whether the referenced texture bitmap is set to repeat horizontally.
FUNCTION GetTexBitRepHoriz(textureBitmap : HANDLE): BOOLEAN;def vs.GetTexBitRepHoriz(textureBitmap):
return BOOLEAN| Name | Type | Description |
|---|---|---|
| textureBitmap | HANDLE | Handle to texture bitmap. |
Returns TRUE if this texture bitmap repeats horizontally.
resultOK := GetTexBitRepHoriz(textureBitmap);import vs
# Function GetTexBitRepHoriz returns whether the referenced texture bitmap is
# set to repeat horizontally.
textureBitmap = vs.FSActLayer() # handle to the first selected object on the active layer
ok = vs.GetTexBitRepHoriz(textureBitmap)
if ok:
vs.Message('GetTexBitRepHoriz succeeded')
else:
vs.Message('GetTexBitRepHoriz failed')Availability: from VectorWorks8.0