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GetClUseTexture

Description

Function GetClUseTexture returns whether a classes' texture attributes will be used at object creation.

FUNCTION GetClUseTexture(className : STRING): BOOLEAN;
def vs.GetClUseTexture(className):
    return BOOLEAN

Parameters

Name Type Description
className STRING Class name.

Remarks

Returns whether the class is set to use its texture attributes at object creation.

Respective SetClUseTexture.

Examples

LandruTextureByClass := ((AssignedClGlbTxtr <> 0) & (GetClUseTexture(Concat(TestClass))));

IF (NOT(GetPref(531)))&((NOT ((gClassFFLegs<>'')&(gClassFFLegs<>' ')))|(((gClassFFLegs<>'')&(gClassFFLegs<>' '))&(NOT GetClUseTexture(wrkClsLegs)))) THEN
	BEGIN
		LegAlumHnd := GetObject(intTnmvsSilSatTexture);
		IF (LegAlumHnd <> NIL) THEN
			BEGIN
				IF (GetTypeN(LegAlumHnd) = 97) THEN LegTextIndex := Name2Index(intTnmvsSilSatTexture)
					ELSE
import vs

# Function GetClUseTexture returns whether a classes' texture attributes will
# be used at object creation.
className = 'None'

ok = vs.GetClUseTexture(className)
if ok:
    vs.Message('GetClUseTexture succeeded')
else:
    vs.Message('GetClUseTexture failed')

Version

Availability: from VectorWorks8.0

Category