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GS_EdSh_RunDialog

Description

Runs an edit shader dialog layout.

PROCEDURE GS_EdSh_RunDialog(
				VAR userHitOK  : BOOLEAN;
				libraryDataPtr : LONGINT);
def vs.GS_EdSh_RunDialog(libraryDataPtr):
    return userHitOK

Parameters

Name Type Description
userHitOK BOOLEAN
libraryDataPtr LONGINT

Examples

GS_EdSh_RunDialog(TRUE, 1);
import vs

# Runs an edit shader dialog layout.
libraryDataPtr = 1

result = vs.GS_EdSh_RunDialog(libraryDataPtr)

Version

Availability: from Vectorworks 2014

Category