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AddSolid

Description

Function AddSolid creates a new solid addition object from the referenced source objects. If the operation succeeds, the source objects will then be contained within the newSolid object, as the primitives which define the CSG.

Operation Result Result Code
Success 0
Null geometry error 1
Geometry error 2
Out of memory error 4
Bad group error 5
Invalid object type 6
Bad input 20
Handles not in document 21
FUNCTION AddSolid(
				obj1         : HANDLE;
				obj2         : HANDLE;
				VAR newSolid : HANDLE): INTEGER;
def vs.AddSolid(obj1, obj2):
    return (INTEGER, newSolid)

Parameters

Name Type Description
obj1 HANDLE Handle to source object for add operation.
obj2 HANDLE Handle to source object for add operation.
newSolid HANDLE Handle to resultant object from add operation.

Examples

BeginXtrd

BEGIN
IF (CounterTop <> NIL) & (TopReveal <> NIL) THEN
	Result := AddSolid(CounterTop,TopReveal,CounterTop);
IF (CounterTop <> NIL) & (Splash <> NIL) THEN
	Result := AddSolid(CounterTop,Splash,CounterTop);
	AttrReconfig(CounterTop,parmHand);
END;

resultcode:=AddSolid(hVault1,hVault2,hVaultComb);
resultcode:=SubtractSolid(hTower,hVaultComb,hCampi);
SetTextureRef(hCampi,-1,3);

	status := AddSolid (objH1 [1], LNewObj, objH1 [1]);
	FOR cnt := 2 TO numDividers DO
		status := AddSolid (objH1 [1], objH1 [cnt], objH1 [1]);
END;
import vs

# Function AddSolid creates a new solid addition object from the referenced
# source objects.
obj1 = vs.FSActLayer()  # handle to the first selected object on the active layer
obj2 = vs.NextSObj(vs.FSActLayer())  # handle to the next selected object

resultN, newSolid = vs.AddSolid(obj1, obj2)
vs.Message('AddSolid returned: ' + str((resultN, newSolid)))

See also in tutorials: 06. Boolean Solids: Drill a Hole Through a Block

Version

Availability: from MiniCAD 7.0

Category