diff --git a/docs/gallery/assets/park-bench-hero.webp b/docs/gallery/assets/park-bench-hero.webp index 9d4d4eb..3305f65 100644 Binary files a/docs/gallery/assets/park-bench-hero.webp and b/docs/gallery/assets/park-bench-hero.webp differ diff --git a/docs/gallery/assets/terrain-scatter-hero.webp b/docs/gallery/assets/terrain-scatter-hero.webp index a60c903..8325bc5 100644 Binary files a/docs/gallery/assets/terrain-scatter-hero.webp and b/docs/gallery/assets/terrain-scatter-hero.webp differ diff --git a/docs/gallery/index.html b/docs/gallery/index.html index 84c1f05..8d201e3 100644 --- a/docs/gallery/index.html +++ b/docs/gallery/index.html @@ -964,12 +964,12 @@

treasure-chest

- terrain-scatter — A Geometry Nodes hill tile with masonry scatter through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract. + terrain-scatter — A Geometry Nodes hill tile with seated icosphere scatter through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API…

terrain-scatter

-

A Geometry Nodes hill tile with masonry scatter through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.

-

witnesses Recomputed: 1194 tris, two materials with 486 stone faces, UVs in 0..1 with zero AABB overlap, outer AABB 1.800×1.800×0.655 m, LOD ratios in band, convex collider 52 tris, non-empty glTF. --skip-decimate exits 9 on the LOD1 ratio budget.

+

A Geometry Nodes hill tile with seated icosphere scatter through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.

+

witnesses Recomputed: 1758 tris, two materials with 720 stone faces, UVs in 0..1 with zero AABB overlap, outer AABB 1.800×1.800×0.552 m, grounded zmin, 9 stones of ≥80 faces seated on sampled dirt Z (offset −35 mm, floor zmin 0.113 m), LOD ratios in band, convex collider 81 tris, hygiene zero, non-empty glTF. --skip-decimate exits 9; --stray-vert 15; --lift-z 16; --poke-rock 17; --float-rocks 18; --box-rocks 19.

View example
@@ -1008,12 +1008,12 @@

cart

- park-bench — A procedural wrought-iron park bench through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract. + park-bench — A procedural wrought-iron park bench with tangent tube scroll feet through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than…

park-bench

-

A procedural wrought-iron park bench through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.

-

witnesses Recomputed: 2100 tris, two materials with 510 metal faces, UVs in 0..1 with zero AABB overlap, outer AABB 1.080×0.566×0.853 m, LOD ratios in band (5.2 COLLAPSE more aggressive on LOD2), convex collider 106 tris, non-empty glTF. --skip-decimate exits 9 on the LOD1 ratio budget.

+

A procedural wrought-iron park bench with tangent tube scroll feet through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.

+

witnesses Recomputed: 2520 tris, two materials with 540 metal and 756 wood faces, UVs in 0..1 with zero AABB overlap, outer AABB 1.295×0.632×0.884 m, grounded zmin, 4 named toes, stretcher gap 1.2 mm, slat gap 0.3 mm, seat span 1.272 m, LOD ratios in band, convex collider 82 tris, hygiene zero, non-empty glTF. --skip-decimate exits 9; --stray-vert 15; --lift-z/--short-feet 16; --float-stretcher 17; --gap-slats 18; --narrow-seat 19.

View example
diff --git a/docs/gallery/park-bench/index.html b/docs/gallery/park-bench/index.html index a7246da..63c7040 100644 --- a/docs/gallery/park-bench/index.html +++ b/docs/gallery/park-bench/index.html @@ -4,18 +4,18 @@ park-bench — Examples — Blender Developer Tools - + - + - +