Skip to content

Major lag caused by drawing walls #8

Description

@reubenjohn

lag source: PHYSIM::display_walls()

Possible workarounds:

  • Get an alternate faster library for drawing polygons
  • stop rendering the walls. Instead just occasionally have the walls fade in and fade out

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Type

No type

Projects

No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions