Skip to content

Carry the harvester truce option into a skirmish #78

Description

@ZivDero

The session records a harvester-truce request in Session.Options.HarvTruce, but on the skirmish path nothing carries it to the simulation: Special.IsHarvesterImmune is set from it only in PregameSetup() (code/netshare.cpp), which no skirmish reaches, and the skirmish dialog hardcodes the option to off. A skirmish takes harvester immunity only from the scenario's own [SPECIAL] section.

Give the option one owner on every path that starts a session, so a skirmish set up from the menu or from a client launch file honors it the way a lobby game does. The client launch path already binds the request into the session and documents it as inert; that marker comes off when this lands.

Blocked by nothing; touches the deterministic simulation boundary, so the change record must classify the effect on existing scenarios.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions